About This Game "New Age" is a multiplayer online RPG game featuring elements of tactics and exciting atmosphere. The game takes place in a world where the ability to build wise strategy determines your success. The story unfolds in a beautiful fairy world, called «Aquillion». For years, the best warriors withstood the monsters’ onslaught, perfecting their mastery of various melees and ranged weapons and practicing the art of magic. But now «Aquillion» is in a serious danger, and You, along with thousands of other players, will take part in great battles both on land and in the sea, exciting adventures that last for many days, creating the fate of your new world with your own hands.Your character’s fame and valor will grow alongside with you discoveries of the game world and you will get new opportunities and options. Game features: — 3D graphics and visual effects. — Open world. — Trading between players via marketplace — Coop mode and team PVP battles. — A lot of exciting nonlinear quests. — PvP-arena fighting against one or several players. Give your enemies a Whipping! — Dozens of different characters of various classes with unique skills, weapons and equipment. — Several thousands of different weapons and uniforms, ranging from homemade sword, to such masterpiece as mythic flaming weapon. — Full control over your character in the battle. There is no automatic fights - only you decide how your character should act, which skills to use, and which spell will crush your enemies. 6d5b4406ea Title: New AgeGenre: Free to Play, RPG, Strategy, Early AccessDeveloper:G-typePublisher:G-typeRelease Date: 15 Apr, 2019 New Age Free Download [PC] cd new age download. new age pahari mashup song download. new era iphone wallpaper. new age health. new age vape. new age hindi writers. new age 90s. new age dental care. new age pahari mashup download. new age y635. new age norton ks. new age automotive. best new age music download. new age bible versions pdf download. new age sample pack. ksi new age zip. new york drivers license age 17. new age modlinska. new age foot and ankle. new age utility. new age 12 piece. ice age new album download. new age of empires. new age fonts free download. new age pct. new age journalism. new age outlaws intro. new age words. new age shop. new mexico license age. new age wallaby GIBZ - Upcoming Update Preview: https://www.youtube.com/watch?v=UenSTItQ30UIt’s been over a month since the last update to GIBZ. So here is a video showing off some of the new stuff you can expect in an upcoming update!New weapons: Blunderbuss, Scoped Rifle and the Tommy GunNew common enemy: SkeletonsNew level to fight encounters in: ForestNew Boss ??Various tweaks and improvementsNo planned date for it yet, though it will probably come out sometime next month. If some things take longer than expected I may release part of it before the rest.. GIBZ - Release Date + Performance Update: A big update was just recently released for GIBZ that improves performance, brings changes to the Mayhem and Defence mini-games, adds more variety to zombies and improves/tweaks/fixes many other things. GIBZ has been in early access since May last year and has since had all the planned content added (plus some extra stuff). It’s about time for it to release officially; so I’m now announcing that it will come out of early access in a couple of weeks on April 7th. The price will also be raised from its current $4.99 USD to $7.99 USD. So if you’re interested now is a good time to get it. Updates will still be made on the game, more content is a possibility as well as more events (such as Easter).http://store.steampowered.com/app/448320Here's a quick preview of the Performance update which shows the mini-games Mayhem and Defence with a lot more zombies:https://www.youtube.com/watch?v=3k3W-41cvu0Performance Improvements (the game can now handle a lot more enemies and gibs on the screen!)Added more variety to zombies (heads, hair colours and shirts)Mayhem mini-game now spawns more zombies (total of 80 on screen at once, up from 45)Gatling Defence mini-game improvements: Zombies spawn in larger numbers and are more spread out + buffed gatling gunZombies now look at and point their arms in the direction of their targetIncreased automatic rifle clip sizesIncreased SUPA MG penetrationImproved/Tweaked Crusher AI (should be easier to dodge charge attacks now)Tweaked enemy AI movementTweaked some UI elementsTweaked pick-ups (coins and food) to make them easier to pick upFixed last shot of a SUPA weapon counting towards your kill-streakFixed ammo showing on the HUD when using using the gatling gun while you have a crossbowFixed some possible crashesFixed crash that occurred when entering the Fisherman boss fightFixed crash that could occur during the final boss fightFixed a case where zombie repellent would run out but still be active. GIBZ - Melee Update: https://www.youtube.com/watch?v=wM8V15dV_0gA new update to improve melee a bit. I was play testing the Fisherman boss the other week and I thought It would be cool if you could hit the fish back it him. I ended up expanding that and making it so you can hit back any enemy projectiles as well as dynamite thrown by friends. This update also includes some new achievements, a couple new melee weapons and a couple new hats.Added 2 new melee weapons: Baseball Bat and Wood Axe (unlocked via achievements)Added 2 new hats and 1 face wear: Mining Helmet, Headband and Blindfold (unlocked via achievements)Added 5 new achievementsTimed melee hits with blunt weapons can now repel projectiles (Fisherman's fish, Crusher's rocks, Goliath's bones and player dynamite)Timed melee hits with sharp weapons can now cut fish thrown by the Fisherman, negating the damageTimed melee attacks can now block damage from attacks from certain enemies that are in front of you (eg: common zombie attacks, bat bites, etc)Added additional sound effects to the attacks of certain enemiesAdded some more variety to blood chunks and decalsGlutton Boss - New MusicFisherman Boss - New fish spritesFisherman Boss - Blow attack now deals damage + added an old taunt animation which he does if he hits someone with itGoliath Boss - Buffed and tweaked his punchesGoliath Boss - Bone spitting now takes into account the amount of limbs on the zombies he eatsTweaked crate spawningCrate Finder perk now also affects the amount of crates spawned in encountersImproved Lucky Bowl Hat buff effectiveness (even smaller chance of finding empty crates)Improved aiming and aim-line positioning when using dynamite and the flamethrowerWhen having both the crosshair and aimline on - projectiles will go to the crosshair (like they do when only the crosshair is on) This allows for improved aiming of dynamite and the flamethrowerFixed melee weapon perks not applying when they shouldFixed local co-op melee turning bug (mouse movement could affect players using controllers when doing melee)Fixed network problem related to player melee/melee animationsFixed dynamite throwing animation not syncing over the networkFixed pickup animation turning bug (could sometimes rapidly turn when picking up dynamite from tnt crates)Fixed projectiles and dynamite despawning when unpausing the gameFixed movement keys messing up sometimes after getting knocked down (which resulted in you having to release and press the key again to continue moving)Fixed bug with Machete Slinger bat spewing which causing the bats to not spread out before going for a playerFixed the Spitter (mutated tree stump guy) from sometimes spitting when he is not on the level yetFixed coloured aim-lines not hiding properly when they shouldFixed player's head sometimes turning upside down when getting up from the groundFixed a couple possible crashes. GIBZ - Wizard & Xmas Update: The final boss: The Wizard is now in the game! along with new achievements, hats and some weapons. An Xmas event is also going on in-game starting from today until the 31st. Collect the two Xmas achievements and hats as well as enjoy the increased coin and hat drops in the Treasure mini-game (and free crates in the Church each day).https://youtu.be/TSoSAyTFgO8Added the final boss fight: The Wizard!6 new achievementsNew leaderboard: Wizard Boss Clear Time3 new pieces of facewearNew sidearm: Hand Crossbow (found in encounters in later zones) + a SPECIAL "sidearm" acquired with a facewear buffNew melee weapon: Broadsword (unlocked via achievement)Xmas Event! Now until the 31st of December (UTC)2 Xmas achievements and hats to hunt downTry and find a zombie that's getting into the holiday mood. Then kill him and take his hat.Can you find the legendary Deerwolf and claim it's antlers?Treasure mini-games have a small snow cloud above them - dig in the snow for improved chances of coins and hatsEach day find 8 crates sitting in the church (containing coins and random hats from any zone) Crates containing weapons, hats or facewear have coloured ribbons on themAdded new music for the Tower Bridge BattleFiring your weapon now interrupts melee attacks when they are near the end of their animationUpdated Kill-streak UI (more animated / the skulls indicating kills now shrink before disappearing)Updated Boss Health UI to now slide off screen instead of disappearing suddenly on boss deathIncreased difficulty of the Goliath boss fight (increased punch damage and range, more zombies for him to eat, prioritises eating over punching)Tweaked sound effects so their volume now scales based on where they're coming from (sounds off screen are quieter)Increased collision box size of supa weapons making them easier to pick up when leaping over themAdded mouse click-drag scrolling to certain menusOptimisations to sprite sheets / textures (plus the game shouldn't crash when the GPU's max texture size is less than 4096 now)Crosshair is now hidden when using Gatling GunsImproved/fixed up shrooms (maggot host enemy)Various networking fixes/improvementsVarious small bug fixesVarious crash fixes. GIBZ - Frame Rate Update: Update time! Lot's of improvements and fixes. The game is also no longer locked at 60fps and a Polish translation was added.Performance ImprovementsThe game now uses a variable (unlocked) frame rate (should no longer go slow motion on fps drop which could cause online multiplayer sync issues) - can be changed back to a fixed frame rate in config.txtAdded a "Frame Rate Cap" slider to the optionsAdded ServerTickRate and CameraSpeed options to the game's config.txtAdded Polish Language (thanks to Kamil Tajs)Changed weapon reloading system + reload times are now different for all guns and the hand crossbowTweaked Zombie Surfing mini-game: Slightly shorter, more coins and made coins easier to collectTweaked/Improved network syncing of common zombiesTweaked/Improved shooting off body parts of zombies (visual improvement)Tweaked/Improved overworld map player orientation when moving with a controller (no more moonwalking)Tweaked the zombie crawl animation to adapt based on which arms they haveTweaked several UI sliding animationsChanged the News page to only show the patch notes for the last 20 updates, visit the forum for the complete notesFixed projectile collision problemFixed bug that caused the Goliath to spit out more then he was supposed to after eating a zombieFixed problem with weapon volumesFixed bug with the gatling gun in local co-op that made the gun moveFixed network problem that could occur when reviving someone that would result in a player being invisibleFixed bug with the Machete Slinger boss that could cause him not to chase after playersFixed Mayhem results showing negative money for players in online co-opFixed players in online games sometimes not being healed when entering the Wizard boss battle (by healing everyone before they enter the level instead of after)Fixed the state of the Hospital on the overworld map not being synced properly in online gamesFixed bug that could make the player head in the HUD not match their actual head in local co-opFixed various small bugs and crashes
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